Thursday, 31 January 2008
It is really curious to see that there is a lot of interest in the hobbyist communities on car interfaces and protocols. In the June/2007 issues of Elektor (http://www.elektor.de/) was an article on a OBD-2-analyser, in a recent issue of the EAM (http://www.eam-magazin.de/) was a similar article and there are many community sites on the WWW, e.g. http://www.canhack.de/
Perhaps we could do in one of our pervasive computing related classes a project on this topic? There are so many technical opportunities and the challenge is to find the convincing applications!
Michael Beigl made it more concrete and found coffee mugs (which were more than 20$ each) and attached a processor, communication and sensors. The MediaCup  showed several interesting results and underlined that such approach makes sense if there is an advantage.
Today I saw in an office of a former colleague in Munich two objects that had perceptual qualities and output (not really processing yet). One object is a plastic toad that makes a noise when you move and the other is a rubber pig that makes a noise when you open the fridge (reacts on change in level, but did not work). This made me wonder if we were only partially right – yes objects will have sensors included, yes there will be processing, but no there is no need that it makes sense. Or perhaps having it as a gadget is advantage enough...
 Schmidt, A., Aidoo, K. A., Takaluoma, A., Tuomela, U., Laerhoven, K. V., and Velde, W. V. 1999. Advanced Interaction in Context. In Proceedings of the 1st international Symposium on Handheld and Ubiquitous Computing (Karlsruhe, Germany, September 27 - 29, 1999). H. Gellersen, Ed. Lecture Notes In Computer Science, vol. 1707. Springer-Verlag, London, 89-101. DOI= http://dx.doi.org/10.1007/3-540-48157-5_10
 Gellersen, H. W., Schmidt, A., and Beigl, M. 2002. Multi-sensor context-awareness in mobile devices and smart artifacts. Mob. Netw. Appl. 7, 5 (Oct. 2002), 341-351. DOI= http://dx.doi.org/10.1023/A:1016587515822
Wednesday, 30 January 2008
The hole in the wall does not really look good :-(
This makes me wonder when building materials, with sensing included will move from the lab to the real world. Pipe insulation, plaster boards, stones with integrated sensors would be quite easy to create and there are ideas to do it in a cheap and easy way. In the context of Pin&Play (later Voodoo I/O) we explored some ideas but never completed the prototypes for real use. Perhaps this could be an interesting project…
Tuesday, 29 January 2008
My talk was entitled "back to the roots – technologies for interweaving learning and experience". I stared out with the question: What is the difference between an apple tree and a biology book. In essence my argument is that (1) first hand experience can not be replaced, (2) we need consolidated knowledge based on the experience to learn efficiently, and (3) pervasive computing technologies can bridge the gulf between them.
The slides of the talk “Zurück zum Ursprung - Technologien für die Verflechtung von Lernen und Erfahren” (in German) are available on my web page.
Thursday, 24 January 2008
The installations I have seen in the real world however are at best boring (and often not functioning at all). It seems that even a student-project-lab-demo is more appealing and works at least as realiable.
Especially combining sensing (e.g. simple activity recognition, context) with low threshold interactive content seems to have great potential. If there is somebody interested in really cool stuff for a shop window (attention grabbing, eye catchers, interactive content, etc.) – talk to me. We are happy to discuss a project proposal ;-)
The IX magazine is typically more technically oriented and I think little article underlines a trend that happens: people responsible in IT realized how vital the interaction between users and systems are. In my eyes optimizing the user interface is in many business applications the “low hanging fruit” to optimize efficiency and eventually ROI.
Saturday, 19 January 2008
We got the go-ahead for a special issue on tangible and embedded interaction in the journal. It will be the second issue of the journal. There is a open call for papers out (html cfp) and as well as a PDF-version. Make sure to submit!
Friday, 18 January 2008
After my moving we finally found some time again to discuss project ideas. There are many options in the mobile domain and we found some interesting topics related to advertising where their expertise and our expertise could create interesting synergies.
The office in Munich is close to Marienplatz, the very central spot in Munich. They are currently setting up an engineering team. It looks like a great place to work. Perhaps there may be options for some of our students to do an internship in the future.
The visit at Google reminded me of the android developer challenge. The deadline is beginning of March - perhaps there is still some time to motivate some students to create something interesting…
Thursday, 17 January 2008
It is impressive how well such complex processes run and how quick the staff can assess the conditions. Looking for potential to make theses processes easier is a touch challenges - espcially if you do not do this by sitting at your desk but if you want it to be realistic. In the discussion with the head nurse it became apparent that user centred design is probably the only way to really make a difference.
Processes are structures but nevertheless the real world is complex and messy. One thing we saw even in our short visit is that technology introduced must not make things slower – not even a single step.
In our conclusion we found a number of interesting issues – in particular with regard to the electronic patient record – that are worth while to push forward.
Tuesday, 15 January 2008
Living in our own world where everything seems related to pervasive computing it is good to sometime realize that this is still an alien topic. We gave a quick introduction, defining user interface engineering and pervasive computing and then showed two demos of student work in progress (multi-touch displays and driving simulator).
Perhaps some of them are convinced and will start studying with us in the future. With such event it becomes apparent that we should invest more effort to show people and in particular pupils how cool CS is! I would expect if more people realize what computer science really does and what products and services depend on it we would have more applicants as a discipline.
Learning that our university has central workshops we went there to talk about our project and to get the mechanical parts built. Our first meeting was really interesting - we got a tour and saw drilling and milling machines as well as a cutter that works with water (can cut glass precisely – extremely impressive). Best of all it seems (as they are at university) they find strange requirements in our prototypes not odd ;-)
Our initial design is a welded metal table frame which leaves us a lot off options for experimenting with camera, projection, and surface. Looking really forward to see the first version!
Monday, 7 January 2008
One interesting movie on youtube.com shows a pretty cool and novel form of advertising – beamvertising. The technology is simple (a projector mounted on a driving truck) but the effect looks pretty good! It is probably not legal but it shows interesting potential. I think interactive (outdoor) projections can be a real actor. Perhaps we should start talking to some companies to push our ideas for new forms of advertisement…
The wine is great. It brought back some memories of a very intersting doctoral colloquium in Linz and a splendid conference in the Vienna Hofburg with an excellent scientific program. Somehow I remember that after one evening (and some conference wine) I agreed to run Pervasive 2005 in Munich…